For the past week we have been working with lighting in 3ds Max. Overall lighting is not very hard to understand in terms of shadows and how they react with each other. While this is somewhat easy to understand there are still important things that you can learn from just trying new types of lighting. Throughout this week I have learned a lot about lighting in 3ds Max and how the different lights work in the scene. While it is easy to add lighting to the scene it is hard to master it. Because there are so many different options you can create shadows from all different angles that overlap each other and create various designs. One of our activities called Working With Shadows, made us see how shadows from objects react with each other when light is coming from different angles. I found that when you have light from two different angles and multiple objects you can have separate shadows and also intersecting shadows that make it hard to tell what the object is. Unfortunately I do not have any images of this in 3ds Max on my Laptop but if you do a quick google search you will probably be able to find it. Overall lighting in essence is really easy but you can still make cool shadows with different types and styles of lighting.
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AuthorHi, my name is Nick Bayer and I will be posting blogs about every 1-2 weeks in the 2020-21 school year. I am doing this for my Advanced Game Design class at Durham School of the Arts(DSA). The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Categories
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May 2021
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