Over the winter holiday and the weeks before our class once again started to work in Unity and create our own games. Our project was to create a 3rd person parkour game that allowed the player to jump over and on different obstacles. This project was something that I had never coded before. Learning once again how to set up a player controller script was very helpful as it reminded me of some of the other processes and helped me get back to coding games. The one thing I really struggled with however was working with animations. Because this was a parkour game, the player had to have a jump and walk animation at the very least and this meant that I needed to learn how everything worked in Unity. This was a struggle that took multiple hours to figure out. From making sure all the code was right in my player controller script to setting up an animation controller, I finally remembered what a struggle Unity can be. After long hours, when I finally figured it out, I got a great sense of enjoyment that I remember from creating games last year. For creating my first game in half a year, I would say it turned out pretty good and it helped get me back into the groove of coding. The gameplay is featured on my selected works if you would like to check it out. Along with this class, I am also taking AP Computer Science Principles and I am learning Python which does help me when coding in C#. I have found that they are very similar even though they use different keywords and I think this will help for design later in the year. In Python, we have been learning much more about loops and functions and that will hopefully correlate to our future projects. I hope to keep improving and is I think that because of this refresher, I will be able to contribute much more to the game design process for our full game later in the year.
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AuthorHi, my name is Nick Bayer and I will be posting blogs about every 1-2 weeks in the 2020-21 school year. I am doing this for my Advanced Game Design class at Durham School of the Arts(DSA). The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Categories
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